Namespace: Rx::LFR – Header: Rx.LFR/EDepthAlgorithm.h
EDepthAlgorithm Enumeration
#include "Rx.LFR/EDepthAlgorithm.h"
enum class EDepthAlgorithm
Specifies the depth algorithm used when calling Rx::LFR::CCudaCompute::Compute_DepthRay.
Values
RaycastLight |
A faster variant of the Raycast algorithm that uses fewer lenses and no refinement. Was previously: DepthPath. |
Raycast |
The algorithm uses many lenses and a refinement step to generate the most accurate depth map. |
Removed1 |
Removed depth algorithm. Was previously: RaycastCorrected. Is now: Raycast with ECudaComputeParam::Depth_CorrectionEnabled set to 1. |
Removed2 |
Removed depth algorithm. Was previously: DepthPathBeta. Is now: RaycastLight. |
Removed3 |
Removed depth algorithm. Was previously: RaycastBeta. Is now: Raycast. |
Removed4 |
Removed depth algorithm. Was previously: RaycastLight. Is now: RaycastLight. |
Raytrace |
The algorithm is capable of being set to fast or good computation. |
DirectFuse |