Namespace: Rx::LFR – Header: Rx.LFR/EDepthAlgorithm.h

EDepthAlgorithm Enumeration

C++
#include "Rx.LFR/EDepthAlgorithm.h"
enum class EDepthAlgorithm

Specifies the depth algorithm used when calling Rx::LFR::CCudaCompute::Compute_DepthRay.

Values

RaycastLight

A faster variant of the Raycast algorithm that uses fewer lenses and no refinement. Was previously: DepthPath.

Raycast

The algorithm uses many lenses and a refinement step to generate the most accurate depth map.

Removed1

Removed depth algorithm. Was previously: RaycastCorrected. Is now: Raycast with ECudaComputeParam::Depth_CorrectionEnabled set to 1.

Removed2

Removed depth algorithm. Was previously: DepthPathBeta. Is now: RaycastLight.

Removed3

Removed depth algorithm. Was previously: RaycastBeta. Is now: Raycast.

Removed4

Removed depth algorithm. Was previously: RaycastLight. Is now: RaycastLight.

Raytrace

The algorithm is capable of being set to fast or good computation.

DirectFuse