Raytrix Light Field SDK  5.0
Params::EViewCudaCompute Namespace Reference

Values that represent view CUDA compute parameters. More...

Enumerations

enum  ID
 

Detailed Description

Values that represent view CUDA compute parameters.

Enumeration Type Documentation

◆ ID

Enumerator
None 
DepthMap_Color_Mode 

The color mode (enum,[EColorMode]:EColorMode::Manual,RW)..

DepthMap_Color_Map 

Specifies the color map used to color the depth map (enum,[EColorMap]:EColorMap::Perceptually_Uniform_Rainbow,RW). .

DepthMap_Color_GammaCorrection 

A gamma correction applied to all depth map coloring algorithms (double,[0,-]:1,RW).

DepthRayColored_MinVD 

The minimum virtual depth that is used to color the RayDepth image (double,[0,-]:2,RW).

DepthRayColored_MaxVD 

The maximum virtual depth that is used to color the RayDepth image (double,[0,-]:12,RW).

ReferencePlane_Transformation_g_r 

The reference plane orientation and position in the global coordinate system.

ReferencePlane_Position_FromPoints 

The reference plane orientation and position in given by three points within the reference coordinate system.

ReferencePlane_Pitch 

The reference plane pitch, that is the Euler angle around the x axis in radiants. (double,[0,6.28319]:0,RW).

ReferencePlane_Yaw 

The reference plane yaw, that is the Euler angle around the y axis in radiants. (double,[0,6.28319]:0,RW).

ReferencePlane_Roll 

The reference plane roll, that is the Euler angle around the z axis in radiants. (double,[0,6.28319]:0,RW).

ReferencePlane_Translation_r_r 

The reference plane translation given in the reference coordinate system

Reference_DepthMin_MM 

The minimum depth in the reference coordinate system marks the starting point for the colored depth map and refers to all depth related histograms. (double,[-,-]:-,RW).

Reference_DepthMax_MM 

The maximum depth in the reference coordinate system marks the end point for the colored depth map and refers to all depth related histograms. (double,[-,-]:-,RW).

ViewCamera_OffsetPx 

The view camera pixel offset to the center in x and y in pixels. (double[2][-,-]:(0,0),RW)

Multiview_Type 

Multiview type (enum,[Rx::EMultiView]:Rx::EMultiView::RedCyan,RW).

Multiview_EyeSeparation 

Multiview eye separation (double,[1.0,20.0]:10.0,RW).

CollimationPlaneVD 

An enum constant representing the light field collimation plane in VD (double,[-,-]:4,RW).

Percent_0_VD 

The VD that represents the 0 percentage border of the valid volume in the global object space (double,[-,-]:-,RO).

Percent_100_VD 

The VD that represents the 100 percentage border of the valid volume in the global object space (double,[-,-]:-,RO).